
Gritty, hyper-kinetic electronic music built from the bones of 8-bit hardware. A glitchy, restless exploration of digital error and melodic pop hooks.
Goto80 sounds like a Commodore 64 having a fever dream about the future of pop music. It is jagged, rhythmic, and deeply textured, moving far beyond the simple nostalgia of video game soundtracks into something more akin to experimental IDM or breakcore. The sound is defined by the unique, crunchy limitations of the SID chip, where every square wave and noise burst feels intentional and raw.
What truly sets Anders Carlsson apart is his obsession with the 'error.' While other chip artists strive for clean, catchy melodies, Goto80 leans into the glitches, the data corruption, and the unpredictable nature of legacy hardware. His music often feels like it's being assembled and disassembled in real-time, creating a sense of restless movement that keeps the listener on edge even during his more melodic passages.
For those new to this digital frontier, 'Commodore Grooves' is the essential entry point, showcasing his ability to turn primitive hardware into sophisticated dance music. If you prefer something more experimental and conceptual, 'Contech' highlights his mastery of rhythm and texture. It is music for people who find beauty in the machine code and the ghost in the hardware.
Goto80 (born Anders Erik Carlsson, 9 February 1981) is a Swedish music artist and researcher. He has been described as one of the key players between glitch and chipmusic, as well as an active demoscener. At the turn of the millennium he was one of the first to bring chipmusic to a wider audience, and was also an early adopter of live Game Boy music. He has an extensive back catalogue of free music – often open source – with a wide span of musical influences. He currently focuses on research and art, and maintains a number of blogs and labels such as Chipflip and the text-mode tumblr.
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